What is Newspaper Tower Challenge?
Newspaper Tower Challenge splits the group into teams of 2–4, hands each one an equal stack of newspaper and one roll of tape, and gives them 5–10 minutes to build the tallest freestanding tower they can. Once time's called, every team stops, and the towers get measured — tallest one wins, though plenty of hosts also score for design and creativity.
It works because scarcity does the teaching. One roll of tape forces real trade-offs about what's worth reinforcing, and a tower that falls before judging is out — no rebuilds, no do-overs. That combination turns a stack of recycling into a fast, physical test of how a team plans, negotiates, and reacts when the plan wobbles.
It's a floor game, not a screen one — the tape-sharing and side-by-side comparing don't translate to a call, so skip it for remote teams. And below six people there's no second tower to measure against, which is most of the point.
The rules
- Split into teams of 2–4 and give each one an equal pile of newspaper plus one roll of tape.
- Newspaper and tape are the only materials allowed — no glue, no staples, nothing borrowed.
- Set a timer for 5–10 minutes and signal when building starts.
- When time's called, every team stops building immediately.
- A tower that falls before judging can't be repaired or rebuilt.
- The tallest standing tower wins — or score height and design together, host's call.
Before you start
- Team size: 2–4 members, 6–15 people total. For a straightforward icebreaker, keep teams small. For a team-building session, size teams up toward four — more people means more negotiating.
- An equal pile of newspaper and one roll of tape, per team. Keep a few spare newspapers on hand in case a team runs short — make extra piles up front if you're not sure of the final headcount.
- A timer or stopwatch, set for 5–10 minutes. Pick a number in that window and announce it once, before anyone starts building.
- Enough open space for each team to build without bumping into another's tower. A cleared table or floor area per team keeps one team's elbow from knocking over the tower next to it.
- A measuring tape, ready at judging time. Have it out before time's called so judging starts the second building stops.
How to run it
- Split into teams and hand out supplies 2–3 min
Divide the group into teams of 2–4, then give each team its equal pile of newspaper and roll of tape. Keep spares within reach in case someone runs short.
- Explain the one rule 1 min
Newspaper and tape only — no glue, no staples, nothing borrowed from another team. Say it once, clearly, before anyone starts building.
- Build against the clock 5–10 min
Start the timer and let teams build. When time's called, everyone stops immediately — a team still taping when the buzzer goes gets judged as-is.
- Stop and inspect 2–3 min
Walk the room once building stops and confirm nothing but newspaper and tape went into each tower. A tower that's already fallen is judged where it lies — it doesn't get rebuilt.
- Measure and declare a winner 3–5 min
Measure every standing tower. The tallest one wins — or, if you're scoring for design too, weigh height against creativity before you call it.
← five to ten minutes for the build. no rebuilds once it's judged.
Facilitator tips
Variations
Cut the tape allowance — or remove it entirely — for a tougher round. Fewer connections means every one has to actually hold.
Run a point system that credits artistic design and creativity alongside height, so the tallest tower isn't automatically the winner.
For participants with mobility limits, shift their role to designing the tower, directing teammates, or building the base — full participation without requiring the same physical task.
For younger groups, give more time or let them build in larger teams. Older students can handle the standard 2–4 and the full clock.
Why it works
Reflection questions
5 questions that turn a stack of newspaper into an actual debrief.
- What strategies did your team use to build the tallest tower?Surfaces how the team actually approached the build, not just what they ended up with.
- How did communication and collaboration within your team affect your results?Names which working habits helped and which ones need work before the next challenge.
- What did you learn about yourself and your teammates during the challenge?A personal-reflection question — it often surfaces strengths nobody on the team had clocked yet.
- If you ran this again, what would you change about your team's approach?Turns the debrief into practice for the next challenge, not just a look back at this one.
- How do the skills from this activity show up in real team projects?Moves the conversation from newspaper towers to the actual job.