A great activity for everyone

Fact or Fiction: Reverse

Can You Spot the Big Fat Liar? Get Ready for Fact or Fiction: Reverse!

Fact or Fiction: Reverse
By Jon Zajac

What is Fact or Fiction: Reverse?

The Fact or Fiction: Reverse Icebreaker activity is an engaging and interactive game that I’ve found to be highly effective in fostering connections and promoting deeper understanding among group members. Unlike traditional icebreakers, this activity flips the script on the popular “two truths and a lie” game by having participants craft statements about one another instead of themselves.

This reverse approach encourages active listening, observation, and curiosity as individuals work to uncover real insights about their peers while also flexing their creative muscles with intuitive guesses. The result is a dynamic and entertaining experience that helps break down barriers, challenge perceptions, and create a collaborative atmosphere.

What I particularly appreciate about this activity is its versatility. Whether used in corporate team-building events, classroom settings, social gatherings, or online meetings, the Fact or Fiction: Reverse Icebreaker activity can be easily adapted to suit various group sizes and contexts. The key components of observation, sharing, guessing, and discussion remain consistent, making it an engaging and interactive way for participants to learn about one another.

As a facilitator, I’ve found that emphasizing creativity and respect while maintaining a supportive environment is crucial to the success of this activity. Encouraging participants to think outside the box and share their unique perspectives fosters an atmosphere of inclusivity and collaboration, ultimately paving the way for stronger group cohesion and meaningful connections.

In conclusion, if you’re looking for a fresh take on icebreaker activities that encourages deeper acquaintance and promotes active listening among participants, the Fact or Fiction: Reverse Icebreaker activity is an excellent choice. Its engaging format and versatility make it a valuable addition to any facilitator’s toolkit, helping to create a dynamic where learning about others serves as the path to collaboration and camaraderie.

Back to top

Rules for Fact or Fiction: Reverse

  1. Participants will create factual or fictional statements about others in the group, rather than themselves.
  2. Each participant observes their peers and notes down interesting facts or intuitive guesses for a few minutes.
  3. In turn, each participant shares their statement about another individual, who then reveals if it is fact or fiction.
  4. The group discusses and reflects on each statement, potentially unveiling new stories or correcting misconceptions.
  5. (Optional) Points can be awarded for correct guesses in a friendly competitive aspect.
  6. Encourage creativity and respect while maintaining a positive atmosphere throughout the activity.
  7. Adapt the game for larger groups by breaking into smaller sub-groups or utilizing online tools such as breakout rooms and digital whiteboards.
  8. Conduct a debrief at the end, allowing participants to share how their perspective changed or what they learned about others.

Back to top

Materials needed for Fact or Fiction: Reverse

  • Notepads and pens for each participant: Provide writing materials for every participant to jot down their observations and intuitive guesses about their peers.

  • Digital format (optional): If conducted online, use a digital platform that supports breakout rooms, whiteboards, or chat functions to replicate the in-person experience.

Back to top

Setting up for Fact or Fiction: Reverse

To set up for the Fact or Fiction: Reverse Icebreaker activity, follow these essential steps:

  1. Assess Group Size: Determine the number of participants in your group. Small to medium groups are ideal, but for larger groups, you may need to divide people into smaller teams to ensure a smooth and engaging experience.

  2. Select an Appropriate Setting: Choose a setting that encourages interaction and open communication. This could be a conference room at a corporate event, a classroom, or even an online meeting platform like Zoom or Microsoft Teams.

  3. Allocate Time: Set aside about 20-30 minutes for the activity, depending on your group size. Make sure to adjust time allocations for larger groups to keep participants engaged and focused.

  4. Prepare Participants: Clearly communicate the purpose, rules, and expectations of the Fact or Fiction: Reverse Icebreaker activity to all participants beforehand. This will help ensure everyone understands their role in the game and is prepared to actively engage with others.

  5. Create a Positive Atmosphere: Encourage creativity, respect, and positivity throughout the entire process. Remind participants of these values at the outset to set a friendly and open tone for the activity.

By following these setup steps, you will create an engaging environment that encourages interaction, active listening, and curiosity among participants. Remember, your primary objective is to foster connection and strengthen group cohesion by challenging perceptions and promoting deeper understanding through this dynamic and enjoyable icebreaker activity.

Back to top

How to play Fact or Fiction: Reverse

Fact or Fiction: Reverse Icebreaker Activity Instructions

  1. Prepare the Group and Materials:
    • Assemble a small to medium-sized group, ensuring enough notepads and pens for everyone, or set up a digital format if conducted online.
  2. Introduce and Explain the Game:
    • Clearly outline the rules of the Fact or Fiction: Reverse Icebreaker game, explaining that participants will make statements about others instead of themselves.
  3. Observe and Take Notes:
    • Allow 5-10 minutes for quiet observation and note-taking, where participants jot down interesting facts or intuitive guesses about their peers, blending real insights with creative assumptions.
  4. Share Statements and Make Guesses:
    • Instruct each participant to share their statements directed at a specific individual, who then reveals whether it is fact or fiction, sparking discussions and reflections.
  5. Play Competitively (Optional):
    • For added excitement, assign points for correct guesses, fostering healthy competition while maintaining a friendly atmosphere focused on connection.
  6. Follow Nuances and Tips:
    • Promote creativity and respect; adapt to larger groups or online platforms; and include a debriefing session at the end to encourage reflection and sharing.

By implementing these instructions, you can successfully facilitate an engaging Fact or Fiction: Reverse Icebreaker activity that strengthens group cohesion, sharpens listening skills, and sparks curiosity about peers while offering a fresh take on traditional icebreakers.

Back to top

Benefits of Fact or Fiction: Reverse

  • Fosters deeper connections: By encouraging participants to observe each other carefully and make both factual and creative assumptions, the activity promotes active listening and helps people understand their peers on a deeper level.
  • Improves attentiveness and observation skills: The need to craft statements about others pushes individuals to be more observant of their surroundings and the behaviors and traits of those around them.
  • Challenges perceptions and assumptions: As participants may make both factual and fictional statements, it encourages group members to challenge their preconceived notions about each other, promoting empathy and understanding.
  • Engages in creative storytelling: The optional competitive edge of the game challenges participants to weave interesting narratives that mimic reality, boosting their creativity and narrative skills.
  • Encourages respectful communication: By emphasizing the importance of maintaining a positive and respectful atmosphere during the activity, it promotes a culture of mindfulness in interactions among group members.
  • Adaptable for various settings: The flexibility to be conducted both offline and online makes this icebreaker suitable for classrooms, corporate events, social gatherings, or orientations, ensuring broad applicability across diverse contexts.

Back to top

Skills built with Fact or Fiction: Reverse

  • Active Listening: The Fact or Fiction: Reverse Icebreaker activity requires participants to pay close attention to their peers, observing subtle details and listening carefully during discussions. This active listening skill helps improve communication and understanding within the group.
  • Empathy Development: By crafting statements that consider others’ perspectives, participants can enhance their ability to understand and share the feelings of others, fostering a more empathetic environment.
  • Critical Thinking: The need to differentiate between factual statements and creative assumptions challenges players to think critically about the information presented, improving their analytical skills.
  • Interpersonal Connection: Engaging in open conversations and learning about one another helps build strong interpersonal connections among participants, strengthening group cohesion.
  • Communication Skills: The activity provides opportunities for individuals to practice clear communication when sharing statements and responding to questions, promoting better overall team collaboration.
  • Respect and Tolerance: Encouraging respectful and positive interactions during the game helps establish a culture of inclusivity and acceptance, allowing all participants to feel valued and heard.

Back to top

Why I like Fact or Fiction: Reverse

I am a big fan of the Fact or Fiction: Reverse Icebreaker activity because it offers a fresh and engaging twist on traditional icebreakers. By challenging participants to craft statements about others, the game fosters a heightened level of attentiveness and curiosity towards peers. This dynamic not only breaks the ice effectively but also encourages deeper connections and enhanced listening skills.

What I appreciate most about this activity is its versatility. It can be seamlessly integrated into various settings, such as corporate team-building events, classroom environments, social gatherings, or online meetings. With minimal preparation required, the Fact or Fiction: Reverse Icebreaker is an accessible and adaptable game that caters to different group sizes and ages.

The structured steps of the activity create a natural flow that promotes interaction and discussion. I find it particularly interesting how the guessing element adds a touch of detective work, allowing participants to exercise their critical thinking skills while learning more about one another. Furthermore, incorporating a competitive edge through points can help maintain enthusiasm and motivation throughout the game, all while ensuring a friendly atmosphere that focuses on collaboration and camaraderie.

Another aspect I value is the nuances and tips provided for facilitators. The emphasis on respectful and positive statements encourages a safe and inclusive environment, which is crucial for any icebreaker activity. Additionally, breaking the group into smaller sub-groups or adapting the game for online platforms demonstrates the flexibility of the Fact or Fiction: Reverse Icebreaker, ensuring that it remains engaging regardless of the setting or format.

Lastly, I believe that conducting a reflection phase at the end of the activity adds significant value to the overall experience. Encouraging participants to share their insights and newfound knowledge about others reinforces the connections formed during the game and solidifies the learning process.

In conclusion, the Fact or Fiction: Reverse Icebreaker activity is an effective, engaging, and versatile game that fosters bonding, promotes active listening, and encourages curiosity among participants. Its well-structured format, adaptability, and focus on respectful interaction make it a valuable addition to any group event or gathering.

Back to top

Tips for making Fact or Fiction: Reverse more inclusive

  • Tip: Use gender-neutral language when making statements to avoid assumptions about someone’s gender identity. For example, instead of saying “I think she is a vegetarian,” you could say “I think this person is a vegetarian.”
  • Tip: Be mindful of cultural differences and avoid making assumptions based on stereotypes or prejudices. Encourage participants to learn about and respect different cultures within the group.
  • Tip: Make sure everyone has an opportunity to participate by setting clear guidelines for turn-taking and encouraging quieter members to share their observations.
  • Tip: Use inclusive language when describing the activity, such as “participants” instead of “guys” or “girls,” to create a welcoming environment for all.
  • Tip: Consider providing participants with optional identity labels (such as pronouns, gender identity, or cultural background) that they can choose to share, in order to foster understanding and respect for individual identities.
  • Tip: Make sure the activity space is physically accessible to all participants, and consider providing accommodations such as closed captions or ASL interpretation if needed.
  • Tip: Encourage participants to avoid making assumptions based on physical appearance, and instead focus on getting to know each other through observations about behavior, interests, and values.
  • Tip: Provide a safe space for participants to ask questions and express themselves, and establish clear guidelines for respectful communication and active listening.

Back to top

Reflection questions for Fact or Fiction: Reverse

  1. What did you learn about your peers that surprised you? Understanding what caught our attention or stood out about others can help us appreciate their uniqueness and build stronger connections.
  2. How did it feel to have statements made about you, and how accurate were they? This question encourages reflection on the experience of being in the spotlight while also discussing the accuracy of the statements, promoting self-awareness and empathy towards others.
  3. Did any of your assumptions or intuitions about others prove incorrect? If so, which ones? Examining our preconceptions and learning from potential misconceptions can foster personal growth and improved interpersonal relationships.
  4. How did this activity change the way you listened to or perceived your peers? Discussing changes in listening skills and perceptions helps participants recognize the importance of active listening and open-mindedness when interacting with others.
  5. What was your favorite part of this activity, and why? Sharing personal highlights can provide insights into individual preferences and what fosters connection, leading to better collaboration and understanding within the group.

Back to top


Want customized activity suggestions? Try our Team Building Expert GPT!

About the author

Jon Zajac

Jon Zajac

Founder & Chief Icebreaker

I started Icebreaker Spot because I truly believe that strong connections are the foundation of successful teams. I wanted to create a platform that would make it easy for people to find and share icebreakers and team building activities, empowering them to build trust, foster collaboration, and ultimately, achieve greatness together.

Activities you may also like

Keep the fun going with these similar activities.

Fact or Fiction: Rapid Fire

Fact or Fiction: Rapid Fire

Unleash Your Team's Knowledge and Fun with Fact or Fiction: Rapid Fire!

Fact or Fiction: Pop Culture Edition

Fact or Fiction: Pop Culture Edition

Can You Guess the Truth? Test Your Pop Culture Knowledge with Fact or Fiction: Pop Culture Edition!

Fact or Fiction: Personalized Edition

Fact or Fiction: Personalized Edition

Guess the Truth: Fact or Fiction in Our Personalized Team-Building Game!

Fact or Fiction

Fact or Fiction

Can You Tell Fact from Fiction? Join the Ultimate Team-Building Game!