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This or That

Ask the room to pick a side — cats or dogs, mornings or nights — and let the reasons do the talking. It works because a binary choice takes no thought to answer, and the answer always comes with a why.

What is This or That?

This or that gives the room two options and nothing in between: cats or dogs, mornings or nights, books or movies. Everyone picks a side — a raised hand, a step across the room — and then explains why.

It works because a binary choice takes no thought to answer, so nobody stalls out before the room hears from them. The pick is the icebreaker's excuse; the reason someone gives is the actual conversation, and it's where two people who land on the same side for opposite reasons find something to talk about.

It's built for a room that's still warming up, not one that already knows each other well — the broad opening questions won't land twice with the same group. Any room with real friction over politics or values should stick to lighter categories; save the hypotheticals for a group that's already comfortable.

The rules

  1. Ask a this-or-that question with two clear, distinct options — nothing in between.
  2. Everyone picks a side: step to one half of the room, raise a hand, or hold up an object.
  3. Start broad and non-controversial — cats or dogs, morning or night — before anything personal.
  4. After the choice, ask a few people why. That's where the actual conversation happens.
  5. Rotate who's asking, or let the facilitator run the whole round.
  6. Keep every prompt inclusive — skip anything divisive or sensitive for this room.

Before you start

  • Group size: 4–20 people. Works from a small team to a full room, as long as everyone can see and hear the choice being made.
  • A circle or open floor. Arrange seating, or clear enough space that a raised hand or a step to one side is visible to the whole group.
  • A facilitator (optional). One person to ask the questions keeps the round moving, but players can trade the role themselves if nobody's assigned.
  • A stack of prompts. Write questions ahead of time or make them up on the spot — either works, as long as they're inclusive and considerate of the group.

How to run it

  1. Set up the room 1–2 min

    Arrange seating, or clear space so a side-of-the-room or raised-hand choice is visible to everyone.

  2. Explain the choice 1 min

    Each question has two options. Participants pick one — moving to a side of the room, raising a hand, or holding up an object.

  3. Start broad 3 min

    Open with easy, non-controversial questions — cats or dogs, morning or night — to ease everyone into the format.

  4. Ask for the why 3–4 min

    After each choice, invite a few people to share why they picked it. That's where the spontaneous conversation starts.

  5. Go deeper 3–4 min

    As the room warms up, move to more personal or situational questions — books or movies, visit the past or travel to the future.

  6. Close with reflection 2–3 min

    Wrap by discussing which choices surprised people or revealed something new about a teammate.

← the reasons are the actual game.

Facilitator tips

Pick neutral prompts, not testsSkip anything that could feel divisive or sensitive to someone in the room; keep the choices genuinely inclusive.
Mix up the topicsAlternate between hobbies, entertainment, and values so different people get a question that lands for them.
Let people invent a third optionIf neither choice fits someone, let them say so — self-expression matters more than picking a side.
Watch the room, not just the splitIf someone looks left out, bring them in with a question suited to their interests.
Never force an explanationEncourage people to share why they chose what they chose, but let a pass be a pass.

Why it works

Quiet people get an easy inA binary choice needs no prep and no story — even the most reserved person in the room can hold up a hand. The follow-up why is optional, so participation costs nothing.
Reasons do the real workThe pick itself is trivia; the explanation is the icebreaker. Two people who land on the same side for opposite reasons usually end up talking the longest.
Escalates itselfStarting on cats-or-dogs and ending on values or hypotheticals lets a group find its own comfort level — nobody has to opt into "deep" before they're ready.
HELLO, MY NAME ISJon

"I like how little This or That asks of anyone — a raised hand is a full answer. Start on cats or dogs and by the fifth question you're hearing why, which is where the room actually opens up."

Jon Zajac · Founder & Chief Icebreaker

Reflection questions

For classrooms and teams that want the debrief — these turn the choices into a conversation.

  1. What was one question that surprised you with its answer?Surfaces which prompts actually resonated — a good read on what this group cares about.
  2. Did one of your own answers get an unexpected reaction? Why do you think that was?Points at how one person's pick can shift the whole room's conversation.
  3. Did this activity change how you see anyone in the room?Names the commonalities and differences that came up — the actual point of the exercise.
  4. Did any question make you reconsider your own answer?A quick check for open-mindedness — the good answers here are usually surprising even to the person giving them.
  5. If you wrote the next question, what would it be?Hands the format back to the group and shows how invested they got.

Jon Zajac

Founder & Chief Icebreaker

I started IcebreakerSpot because I believe strong connections are the foundation of successful teams. This site exists to make it easy to find and share the icebreakers and team-building activities that build trust, spark collaboration, and help groups do great things together.