A great activity for everyone

Drip, Drip, Drop

Get ready to guess and get wet in this hilarious water game similar to Duck, Duck, Goose!

Drip, Drip, Drop
By Jon Zajac

What is Drip, Drip, Drop?

Drip, Drip, Drop is an engaging and interactive icebreaker that combines elements of guessing games with a bit of a surprise factor, as players may get wet during the activity. The purpose of this game is to encourage communication, active listening, and a sense of fun among participants. As a facilitator, I would introduce Drip, Drip, Drop by explaining its rules and materials required: a large cup and some water.

The game starts with one player holding the cup filled with water and choosing a category without revealing it to the rest of the group. The other players then form a circle around the person with the cup. Each participant is given an opportunity to guess the chosen category by making suggestions based on their understanding of the category. If a player’s guess is incorrect, the person holding the cup drips some water onto them; if they are correct, they get a full pour.

Once either outcome occurs, both the person with the cup and the group member who guessed the category must race around the circle to find an empty seat and sit down first, reminiscent of the classic children’s game Duck, Duck, Goose. This aspect of the game adds a playful dynamic that helps participants bond while having fun. Overall, Drip, Drip, Drop is an enjoyable icebreaker that encourages interaction and fosters a light-hearted atmosphere for groups aged 8 and up.

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Rules for Drip, Drip, Drop

  1. Fill up a large cup with water.
  2. Give the cup to one player (e.g. John).
  3. Everyone sits in a circle.
  4. The player with the cup (John) chooses a category and announces it to the group (for example, colors).
  5. John then chooses a specific item within that category without telling the group.
  6. The person walks around the group, stopping at each group member.
  7. The group member must guess which item the person has chosen.
  8. If they guess the wrong item, the person drops a little bit of water on them.
  9. If the group member guesses correctly, the person dumps all of the water on them (pours the cup of water).
  10. Both members must then run around the circle and be the first person to sit back down in that spot (similar to duck-duck-goose).

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Materials needed for Drip, Drip, Drop

  • Large cup: You will need a large cup to hold water for the game.
  • Water: Fill the large cup with water to be used during play.

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Setting up for Drip, Drip, Drop

To set up for the Drip, Drip, Drop icebreaker activity, you will need to arrange chairs or floor cushions in a circle to accommodate all players. Choose one person to be the first cup holder, and have them sit in the center of the circle with the large cup of water nearby. Make sure there is enough space for the other players to move around the circle during gameplay. It might also be helpful to designate a starting point for the cup holder to begin walking around the circle when the game begins.

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How to play Drip, Drip, Drop

  1. Fill up a large cup with water: I like to use a big plastic cup or a bucket for this game. Make sure it’s not too heavy when full, as the person holding it will be walking around with it.
  2. Choose one player (e.g. John) to hold the cup: This person will be in charge of pouring water on players and carrying the cup around the circle.
  3. Have everyone sit in a circle: Make sure there’s enough space for people to move around easily.
  4. Decide on a category: The player with the cup (John) should choose a category that will be challenging but fun for the group, like colors, animals, or countries.
  5. Announce the category to the group: Make sure everyone understands what the category is before moving on to the next step.
  6. Choose a specific item from the category (without telling anyone): For example, if the category is colors, John might choose the color blue. Keep this a secret!
  7. Walk around the circle and stop at each group member: John should give enough time for each player to guess, but not too much that it becomes obvious what the answer is.
  8. Let players guess the item: Encourage them to take a guess, even if they’re not sure. It adds to the excitement of the game!
  9. Pour water on players who guess incorrectly: If someone guesses wrong, John should drip a little bit of water on them. Be careful not to pour too much or aim for their face.
  10. Dump water on players who guess correctly: If someone guesses right, John should dump the entire cup of water on them. Make sure to warn players beforehand so they’re prepared!
  11. Run around the circle and try to be the first one back: After getting wet, both the person with the cup and the player who guessed correctly should run around the circle and try to sit back down in their original spot before the other person does. The first one back is safe and doesn’t have to hold the cup for the next round.
  12. Repeat until everyone has had a turn: Make sure everyone gets a chance to be the person with the cup and choose an item from the category. This game can be played multiple times with different categories or variations to keep it interesting.

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Benefits of Drip, Drip, Drop

  • Improves social interaction: Playing Drip, Drip, Drop encourages players to communicate and engage with each other as they guess the chosen category. This helps in building relationships and improving social skills.
  • Boosts memory and concentration: The game requires players to remember the color or category chosen by the person with the cup, which can help improve their memory and concentration.
  • Encourages physical activity: Running around the circle to find a seat is a fun way to incorporate some light exercise into the game, promoting an active lifestyle.
  • Enhances critical thinking skills: Players must think critically about the category chosen and make logical guesses based on their knowledge of the other players’ preferences. This can help improve problem-solving and decision-making skills.
  • Fosters a sense of humor and fun: The game involves the possibility of getting wet, which can lead to laughter and lightheartedness. This helps create a positive and enjoyable atmosphere, making it a great icebreaker for any group gathering.

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Skills built with Drip, Drip, Drop

  • Communication skills: Drip, Drip, Drop requires players to effectively communicate their guesses about the chosen category. This helps build active listening and clear speaking skills as players must listen carefully to the category and ask questions if necessary to make an educated guess.
  • Critical thinking skills: The game also involves a level of critical thinking as players must consider the different options within the chosen category and use deductive reasoning to narrow down their guesses. This helps build problem-solving and strategic thinking abilities.
  • Physical movement and coordination: Running around the circle and trying to be the first person to sit back down in a spot requires physical movement and coordination, which can help improve overall fitness and agility.
  • Teamwork and social skills: Drip, Drip, Drop is a group game that encourages collaboration and teamwork as players work together to guess the chosen category. This can help build positive relationships and social connections among players.

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Why I like Drip, Drip, Drop

I like the Drip, Drip, Drop icebreaker because it is a fun and engaging game that can be played by people of all ages. The combination of guessing and the potential for getting wet adds an exciting element to the game, keeping players on their toes.

The required materials are minimal, making it easy to organize and play anywhere. Additionally, the game encourages players to think critically and pay attention to details as they try to guess the chosen category. The physical aspect of running around the circle also adds a touch of friendly competition, making the game more dynamic.

I appreciate that Drip, Drip, Drop can accommodate a larger group of players, which is perfect for parties or team-building events. The game’s rules are simple and easy to understand, ensuring that everyone can participate and enjoy themselves. Furthermore, the potential for messiness adds an extra layer of fun and excitement, making it a memorable icebreaker for any occasion.

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Tips for making Drip, Drip, Drop more inclusive

  • Tip: Choose inclusive categories. When selecting a category for the game, make sure it is one that all players can easily participate in. For example, instead of using specific brands or items that may only be familiar to certain players, choose more general categories such as animals, foods, or countries.
  • Tip: Offer alternatives to getting wet. While some players may enjoy the prospect of getting wet during the game, others may not. To make sure all players feel comfortable participating, offer an alternative option for those who do not want to get wet, such as being able to pass their turn or doing a different action instead.
  • Tip: Encourage active listening. Make sure all players are actively listening and paying attention when it is not their turn. This will help ensure that everyone has a chance to guess the correct answer and avoid getting wet unnecessarily.
  • Tip: Be mindful of sensitivities. Some players may have sensitivities to water or certain materials, so it’s important to be mindful of this when playing the game. Consider offering a lightweight alternative to the cup or using room temperature water to avoid any discomfort.
  • Tip: Foster a positive and welcoming environment. Encourage all players to be respectful and supportive of each other during the game. This will help create a positive and inclusive atmosphere where everyone feels comfortable participating.

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Reflection questions for Drip, Drip, Drop

  1. What was your strategy when guessing the color in Drip, Drip, Drop? Understanding a participant’s strategy can provide insight into their problem-solving and decision-making skills.
  2. How did you feel when you got “dripped” on during the game? This question can help participants reflect on their ability to handle unexpected situations and their resilience in the face of setbacks.
  3. Did you change your approach when it was your turn to be the one holding the cup? Why or why not? This question can help facilitators understand how participants adapt their behavior based on their role in a group activity.
  4. How did you decide where to sit when running around the circle during the game? Reflecting on this decision-making process can help participants become more aware of their thought processes and the factors that influence their choices.
  5. What was challenging about Drip, Drip, Drop, and how did you overcome those challenges? This question can provide insight into a participant’s ability to navigate difficulties and work towards a goal, even when faced with obstacles.
  6. How did you feel when other players were guessing your chosen color? Reflecting on this can help participants become more aware of their emotions and how they relate to others in social situations.
  7. Did you observe any patterns or strategies among the group members during the game? If so, what were they? This question can encourage participants to think critically about the behavior of others and develop an awareness of group dynamics.

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About the author

Jon Zajac

Jon Zajac

Founder & Chief Icebreaker

I started Icebreaker Spot because I truly believe that strong connections are the foundation of successful teams. I wanted to create a platform that would make it easy for people to find and share icebreakers and team building activities, empowering them to build trust, foster collaboration, and ultimately, achieve greatness together.

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